Now we have two parent concert to design a. So you need to use our smart or latest Cinema 4D, faster vector input. And if we could see on our integrated vector, input, will have the same. So if I load my AI file, you see that we have almost the same result. Details to Extruded shapes: If you don't use Cinema 4D 25, I remember that there are smart, and here we have CVI, smart object. And now we'll have to create pure 3D elements and replace our plaid extrudes with proper primitives and shapes.ģ. So our preparation use radium may be 0.5. Of course, we need to proper rearrange it and create something like maybe a color custom, which would be like black. Maybe shrink down to a point to our Word document. Holding t for scaling, holding R for rotation. Going to object and you see we have not much polygon segment's going to Rotation Segments and set maybe 32 or even what is six. Now to have so much big and huge tail going to caps and add some fillets to have more smooth shape here. I create an object, put our elements, then. We have something like Cusa, but I don't like it to be so big. We can go to use cone, cylinder, arrange it in like this. And I'll start with adding true 3D elements to it. But I would like to create more professional looking staff. And it's already yeah, 3D space, 3D scene. So when I drag and drop Adobe Illustrator input, we have some presets. Or in release 25, we have integrated support, both vector files. This is free for Cinema 4D users That's university. In Cinema 4D, I can create, I can input via CVs outsmart Plugin. There's very simple gamma, and I select this design element and drop it into Cinema 4D. And maybe can we just select all of them? Maybe move it a bit to the side. And then I go to vectorize it and made every shape and separate layer. So just basic forms, spheres, clouds, cell phone, clocks, some plants. Scetch to C4D: Before we start in 3D, I'll show you the basic sketch I've made on paper. On screen, you see the base gauge, the vector illustration, and final result, if you like. How to transfer colors, how to set lighting, how to render what post effects we can use. What data we can import from vector, how we can create pure 3D objects based on your vector composition. Overview: Hello, my name is Alexey in this class and we'll show you how to transform your 2D vector into real 3D scene.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |